Miscellaneous > The Sallyport

Mass Effect 3

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Sir Edward:

Yes, the trilogy is one of my favorites... all time favorites.

ME3 is fantastic by itself, but OMG, you miss SO MUCH detail if you don't play the other two first. Entire groups of characters that you got to know in the previous games will return in the third. And they don't show up at all if you never met them (and imported your savegames). It adds a lot of depth and context to what's happening, beyond just the start of the story and how you've been investigating the reapers from the start.

The first game takes a little time to get into (I think it's a bit slow for the first few hours), but taken as a trilogy, it blows away just about anything else I've played.

Sir William:
Don Jorge, are you sure we're talking about the same games?  I've not encountered slow combat- I mean yes, you have the option of exploring different questlines based on who you talk to, but I like the breaks in-between combat situations.  You have options when it comes to combat, weapon loadouts, power arrays, for you and your landing party and you get to choose what each carries; you can even reassign what powers they'll use.

Sir Edward- I got the feeling going in that I was probably missing out on something- considering the amount of time I've already put in (30 hours and I only started it last week lol) I don't know if I'll have enough time to go back to the other two.  But maybe...because I have to say, I haven't been awed like this since GTA IV came out.  V was nice, but they went light on story to add more gameplay elements that, for me, didn't need.  Cool stuff, just wasn't really for me.

As I said, this is like Star Trek for me- if I were able to have my own ST type of life, this would be it.  The developers and artists have created an incredibly detailed world- it must look life-like on PC.  I spent  a LOT of time looking out of observation decks/windows, walking around and listening in on conversations.  I didn't even speak to the crew at first (other than the required cut scenes)- I thought they were just like, you know, automatons to take up screen space...I'm getting a kick out of EDI.  And I think I missed a romantic opportunity with Liara (the asari Shadow Broker), kinda blown about that.  The reporter's flirting, and so is the new girl. 

This game is just too awesome.  I liked DA, but this blows it away on all fronts.  I don't know why they don't just make a medieval game in the style of Mass Effect.  But with technical advisers who know what they're talking about, not the D&D crowd that usually gets to do the descriptions of armor, weapons and objects.

Mike W.:
And here I am halfway through a Halo marathon.

Sir Edward:

--- Quote from: Sir William on 2014-08-27, 15:01:00 ---As I said, this is like Star Trek for me- if I were able to have my own ST type of life, this would be it.  The developers and artists have created an incredibly detailed world- it must look life-like on PC.  I spent  a LOT of time looking out of observation decks/windows, walking around and listening in on conversations.  I didn't even speak to the crew at first (other than the required cut scenes)- I thought they were just like, you know, automatons to take up screen space...I'm getting a kick out of EDI.  And I think I missed a romantic opportunity with Liara (the asari Shadow Broker), kinda blown about that.  The reporter's flirting, and so is the new girl. 

--- End quote ---

Yeah, you can start the romance with Liara in ME1. She has a brief appearance in ME2, and then you can continue the romance in ME3 when she's back on your team. The third game ties all of the little sub-plots and character stories together, and brings back a large portion of the ME1 team.

In ME2, technically all of your squad members can live or die based on your decisions, and who survives will have noticeable impact on the outcomes and choices you can make during ME3. It's crazy how complicated it is.

But yeah, you have to expect to spend about 40 hours in each game.

Sir William:

--- Quote from: Sir Edward on 2014-08-28, 19:53:21 ---
--- Quote from: Sir William on 2014-08-27, 15:01:00 ---As I said, this is like Star Trek for me- if I were able to have my own ST type of life, this would be it.  The developers and artists have created an incredibly detailed world- it must look life-like on PC.  I spent  a LOT of time looking out of observation decks/windows, walking around and listening in on conversations.  I didn't even speak to the crew at first (other than the required cut scenes)- I thought they were just like, you know, automatons to take up screen space...I'm getting a kick out of EDI.  And I think I missed a romantic opportunity with Liara (the asari Shadow Broker), kinda blown about that.  The reporter's flirting, and so is the new girl. 

--- End quote ---

Yeah, you can start the romance with Liara in ME1. She has a brief appearance in ME2, and then you can continue the romance in ME3 when she's back on your team. The third game ties all of the little sub-plots and character stories together, and brings back a large portion of the ME1 team.

In ME2, technically all of your squad members can live or die based on your decisions, and who survives will have noticeable impact on the outcomes and choices you can make during ME3. It's crazy how complicated it is.

But yeah, you have to expect to spend about 40 hours in each game.


--- End quote ---

Just curious, who will I miss out on?  There's been references to the previous games but I wonder how much I'm missing.

So, I'll admit I've gotten a bit lazy as a gamer...there's a lot more games I want to play than I have time to play them, so I've taken to watching gameplay/cutscene movies on YouTube.  Gives me the gist of the story, some of the gameplay and its generally a lot shorter than it would take me to get thru a game.  So I'm watching ME1, its about 4 hours, which is a lot easier to deal with than 40 (and trust me, I could easily stretch that to 80 just because).  Sometimes I envy those guys who get paid to play video games, even tho I know they don't make a lot of money.  At least, not the testers; not speaking on those 'pro' gamers.

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