Main > The Armoury

armourclass at koa!

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Sir Patrick:
I am following none of this.... ???

Sir Edward:

Not only are we talking about D&D, but it's old-school, first edition AD&D. :)

Sir James A:

--- Quote from: James Anderson III on 2012-03-02, 18:37:59 ---Armour Class and no armour!?

And there are no +3 or even +1 weapons. :(

I kid, I kid....

--- End quote ---

--- Quote from: Sir Edward on 2012-03-02, 19:23:02 ---
It's all about the THAC0. :)

--- End quote ---


--- Quote from: The Red Knight on 2012-03-04, 23:47:14 ---I am following none of this.... ???

--- End quote ---

As Sir Ed said, it's old-school AD&D. You had a rating that starts at 20, called THAC0 - To Hit Armor Class 0. It has some modifiers to make it more/less likely to hit. The two primaries are the weapon; a +3 sword gives you a bonus of 3. The other is the "Armor Class" of what you're hitting; a negative or positive number. So if your level 8 Paladin has a THAC0 of 17, you need to roll 17 or higher on a 20-sided die (1d20) to "hit" that target. A +3 sword means you only need 14 or higher. If the target has bad, or no armor, their THAC0 might be 6; in which case you get a +6 bonus, and only need an 8 or higher to hit.

So the name "Armor Class" has instant association with some people. :)

Sir Wolf:
dude my eyes even glassed over trying to read your explanation hehehehe

Sir Patrick:
Nerds ;)

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